Within my work, I want to incorporate moving parts. Such as cogs, large wheels, pipes, etc. Industrial mechanical environment features. I want to achieve this so I can create a fully immersive and exciting environment for the player to explore and work within.
I have been looking at films and how the CGI effects can be transferred into movement within a game.
'Star Wars Episode II: Attack of the Clones' involves a scene that depicts a moving conveyor belt with many moving parts of machinery. I want to use these as inspirations because of the repetitive nature, not unlike an n airship the parts move to complete a sequence. This is something that I can utilise in my work.
The scene link is as follows :
I have been looking at films and how the CGI effects can be transferred into movement within a game.
'Star Wars Episode II: Attack of the Clones' involves a scene that depicts a moving conveyor belt with many moving parts of machinery. I want to use these as inspirations because of the repetitive nature, not unlike an n airship the parts move to complete a sequence. This is something that I can utilise in my work.
The scene link is as follows :
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