
The screenshots below are from the 'BioShock Infinite' trailer. The link is as follows: https://www.youtube.com/watch?v=IQZd5jGWUOo
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This is a screenshot from the 'Bioshock Infinite' trailer. This clearly displays the use of movement from the engines, allowing me to view the exterior of the airship. |
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This is a screenshot from the 'Bioshock Infinite' trailer. This screenshot will be useful in taking ideas of both exterior design and texturing.
Another game that I have been looking at is 'Guns of Icarus Alliance'. I have been looking at this game because of its themes and styling I want to take notes of its environment scene and more importantly the use of texturing. This will be very useful for my own modeling ideas.
I have taken screenshots from the trailer for this game, the link for it is as follows: https://www.youtube.com/watch?v=EOFImC_5-Mw |
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This is an image used by Playststaion to advertise the games. This is useful for me to gain an insight into the exterior texturing. |
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This is a screenshot from the 'Guns of Icarus Alliance' trailer. It displays the cinematic style as well as the texturing for the outside of the airships. |
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The third game which I have been looking at is 'The Order:1886'. This game, different from the others, will allow me to gain a good idea of the interior design and texture. The images below are taken from the environment artist's website.
The website link is as follows: http://jrosenkranz.com/project/the-order-1886/
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This is one of the images displaying the interior modeling in the game 'The order:1886'. This is useful for me so I can gain ideas of interior lighting and texture of the control deck. |
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This is one of the images displaying the interior modeling in the game 'The order:1886'. This displays a walkway the player will venture down. |
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