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Airship research - Environment Styles


At this point in my project, I have been looking at the different styles of modeling. I have been looking at games that have a similar or the same theme as what I wish to create. Games such as 'BioShock Infinite'.  This game displays the style of airship and environment I want to achieve within my project. In addition to this, I also have been looking at this game for its use of exterior movements, such as the engines and other mechanical pieces. I want to aim to create this idea because of its ability to create a fully immersive and realistic experience for the player. 

The screenshots below are from the 'BioShock Infinite' trailer. The link is as follows: https://www.youtube.com/watch?v=IQZd5jGWUOo

This is a screenshot from the 'Bioshock Infinite'  trailer. This will allow me to take ideas of the exterior views, the scenery, and landscape which can be viewed. In addition, the moving parts of the city are visible.


This is a screenshot from the 'Bioshock Infinite'  trailer. This clearly displays the use of movement from the engines, allowing me to view the exterior of the airship.



This is a screenshot from the 'Bioshock Infinite'  trailer. This screenshot will be useful in taking ideas of both exterior design and texturing.




Another game that I have been looking at is 'Guns of Icarus Alliance'. I have been looking at this game because of its themes and styling I want to take notes of its environment scene and more importantly the use of texturing. This will be very useful for my own modeling ideas. 

 I have taken screenshots from the trailer for this game, the link for it is as follows: https://www.youtube.com/watch?v=EOFImC_5-Mw

This is an image used by Playststaion to advertise the games. This is useful for me to gain an insight into the exterior texturing.


This is a screenshot from the 'Guns of Icarus Alliance'  trailer. It displays the cinematic style as well as the texturing for the outside of the airships.


This is a screenshot from the 'Guns of Icarus Alliance'  trailer. It displays the cinematic style as well as the texturing for the outside of the airships.




The third game which I have been looking at is 'The Order:1886'. This game, different from the others, will allow me to gain a good idea of the interior design and texture. The images below are taken from the environment artist's website. 

The website link is as follows: http://jrosenkranz.com/project/the-order-1886/


This is one of the images displaying the interior modeling in the game 'The order:1886'. This is useful for me so I can gain ideas of interior lighting and texture of the control deck.

This is one of the images displaying the interior modeling in the game 'The order:1886'.  This displays a walkway the player will venture down.

This is one of the images displaying the interior modeling in the game 'The order:1886'.  This displays an underside walkway the player will venture down.



These games will be valuable in my research as well as allowing me to gain a clear insight into the use of texture, movement, and lighting which I can utilise in my modeling.



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